OFF (PC) Review

OFF is a unique and captivating role-playing game, originally released in 2008 by the French developer Mortis Ghost. Now returning in an enhanced edition for Steam and the Nintendo Switch, the game has developed a devoted cult following over the years, thanks to its compelling storytelling and distinct atmosphere. Players step into the shoes of a mysterious character known as the Batter, tasked with cleansing the world of malevolent spirits. While it may initially appear as a traditional RPG, OFF quickly reveals a complex narrative rich with philosophical and existential themes, offering an experience unlike any other in the genre.
OFF – Strange, Yet a Timeless Classic
In many ways, OFF is a classic RPG, but subtle deviations set it apart from other titles. Players navigate through a series of surreal and often bizarre environments, each made up of distinct zones. Every zone presents its own challenges and puzzles to solve. At the heart of the game is a turn-based combat system that may seem simple at first glance but gains depth through status effects and strategic elements. Battles require not only clever resource management but also an understanding of enemy weaknesses to progress effectively.
The story is another central aspect that distinguishes OFF from other games. Without giving too much away, the narrative begins with a seemingly straightforward mission: the Batter (you) must cleanse the world of evil spirits. However, as players delve deeper, a complex and often perplexing story unfolds, exploring themes such as identity, morality, and reality. The dialogues are frequently cryptic and open to interpretation, making the game an intense experience that lingers long after the credits roll.
The beauty of this remaster is that it not only looks significantly better than it did nearly 20 years ago, but also offers additional content and small changes. This includes new bosses and other minor additions, which we won’t spoil here.
Graphically, OFF adopts a minimalist style reminiscent of the 8-bit era. While the pixelated visuals may appear simple at first, they contribute greatly to the game’s surreal atmosphere. Environments are often abstract and unsettling, emphasizing the eerie mood that permeates the entire experience. The deliberate use of black-and-white contrasts, along with occasional splashes of color, enhances the emotional impact of the visual presentation. This visual simplicity is not only a stylistic choice, but also a tool to draw attention to the narrative and the emotional undertones.
OFF – Gallery



OFF – An Inspiration for a Generation
The soundtrack plays a role just as important as the visuals. Originally composed by Alias Conrad Coldwood, it significantly contributes to the game’s atmosphere. The music ranges from ominous, dark pieces to melancholic melodies that perfectly capture the mood of each scene. The soundtrack is not merely an accompaniment, but an integral part of the storytelling, enhancing the emotional highs and lows of the narrative. Ambient sounds also add to the immersion, drawing players deeper into the bizarre world of OFF.
What is particularly remarkable is how OFF plays with players’ expectations. The game deliberately breaks traditional RPG conventions, challenging players to question their notions of good and evil. Its narrative structure is unconventional, requiring players to actively reflect on what they see and hear. This meta-layer of storytelling is one of the elements that makes the game such a unique experience.
Finally, it should be noted that the game caters to a specific audience. OFF is aimed at players who appreciate RPGs with deep narratives and unconventional approaches. Those willing to engage with a game that raises more questions than it answers will find OFF particularly rewarding. Due to its philosophical and sometimes unsettling themes, the game may not be suitable for younger audiences. It demands a certain level of maturity and patience to fully grasp the depth and meaning of the story.
OFF – Official Trailer
OFF – Frequently Asked Questions (FAQ)
Is OFF free to play?
Kind of. The original version is now available for free in English, thanks to the community. However, the new version we tested, which includes exciting new content, can be found on Steam or the Nintendo Switch store.
How long does it take to complete the game?
The average playtime ranges between 6 and 10 hours, depending on how much time players spend exploring and solving puzzles.
Is there an official sequel or remake?
So far, there is no official sequel or remake of OFF. However, several fan projects and unofficial continuations have been developed by the community.

Final Verdict
Pros
- Deep and complex storytelling
- Unique, minimalist graphics
- Atmospheric soundtrack
- Well-balanced difficulty for puzzles and combat
- Served as an inspiration for UNDERTALE and numerous other games
- Some improvements and additional content in the new version
Cons
- Requires patience and a lot of thinking in certain parts
- Not suitable for younger players
- The concept may not appeal to every RPG fan
Conclusion
OFF is an outstanding example of how video games can be used as an art form to tell complex stories and explore profound themes. It combines classic RPG gameplay with a unique visual and auditory presentation, creating an unforgettable experience. The game’s ability to play with expectations and compel players to actively engage with the narrative makes it a must-play for anyone seeking a deep and challenging gaming experience. We’re thrilled to have the opportunity to revisit this remarkable title!
Rating:
9/10